Introduction 11
• Added full and partial timeouts to BB-2046
• Switched SOG and SAVES position on the BB-2046 as requested (by scoreboard
design)
• Resume game does not restore TOD clock correctly in hockey. Made all sports go to
game clock on a new game or resume
• Added code 555 for Compulink interface for drag racing displays
Version 1.5.4 Release Date: 2 May 2002
• Made the player number entry for fouls and points (in basketball) skip past the timer
delay if a key is pressed before it expires
• Adjust the dimming levels to add dim levels of 1-9
• Added codes for Resch Center
• Add new promo keys for the strikeout console used at Shea Stadium
• Added code 5599 for the sport of cricket
• Added sending of code number, model, and version number for TrueTime support.
It was added to the multidrop and RTD outputs
• Made boxing not count a time of 0 in the interval time. An interval time of 0 is
treated as if there were no automatic timing and stops at the next round
• Added codes for SUNY at Cortland 9403, 9603, 9703
• Added hustle board stats to basketball codes 1103, 1104, 1105. This is on address 35
and includes rebounds, blocks, assists, steals
• Added code 7611 to soccer for 4 column/digit clocks
Version 1.5.5 Release Date: 23 October 2002
• Made football code 6103 blank the total yards if rushing and passing yards are blank
• Added a segment for power-on/sponsor panel in basketball on address 35 segment
11-H and to address 17 segment 15-H
• Fixed the lock-up problem in receive of stats in basketball and hockey
• Made baseball so it could shift inning scores by 9
• Made wrestling show team score and match score based on the last score accessed