TAG Player System Games User Manual


 
• Reloads – 0-99 or Unlimited (default =5)
• Mega-Tags – 0-99 or Unlimited (default =15)
• Shields – 0-99 seconds (default =30)
• Tags – 1-99 (default =25)
• Ranking is individual and team
- Individual ranks are based on receiving 2 points per tag landed on players
from other teams, and losing 1 point for every time you’re tagged by a player
from another team. Tagging your own teammate (Team Tags) costs you 2
points. Being tagged by your own teammates does not hurt your score.
- Team ranks are based on the total scores of all players on the team. This
gives a slight advantage to larger teams. In the event of a tie, the TAG
MASTER will attempt to break the tie based on the scores of only those players
who were not tagged out at the end of the game.
Game features are:
• Fully hosted (requires hosting/joining) and supports post-game
debriefing
• 3 Teams. Up to 8 players on each team
• Team Tags (selectable) – Yes (Y) or No (N) (default = Y)
• Medic Mode (selectable) – Yes (Y) or No (N) (default = Y)
• Time – 2 - 98 minutes (minutes in multiples of 2)
(default = 10 min)
• Reloads – 0 - 99 or Unlimited (default = 5)
• Mega-Tags – 0 - 99 or Unlimited (default = 15)
• Shields – 0 - 99 seconds (default = 30)
• Tags – 1 - 99 (default = 25)
• Ranking is individual and team
- Individual ranks are based on receiving 2 points per tag landed on hiding
players while you are hunting them, and losing 1 point for every time you’re
tagged by a hunting player while you are hiding from them. Tagging your own
teammate (Team Tags) counts as 2 points against you. Being tagged by your
own teammates does not hurt your score.
- Team ranks are based on the total scores of all players on the team. This
gives a slight advantage to larger teams. In the event of a tie, the TAG
MASTER will attempt to break the tie based on the scores of only those
players who were not tagged out at the end of the game.
6. HUNT THE PREY (HUNT)
The object of this game is to score as many tags as possible on
the other team while seeking them, and avoid taking as many
tags as possible while hiding from them. [TAG22]
This game is like Hide and Seek, but with the added complexity
that players are divided into three teams. At any given time,
your team will be hunting one team while hiding from the other
team. Every 60 seconds the hunting direction switches so that
you must now hide from the team you were just hunting and
hunt the team you were just hiding from. All TAGGER units will
be alerted just before the switch with a sound effect, and then
for 5 seconds after the switch the TAGGER units will display
“SWAP” and the new teams to “HUNT” and “AVOID.”
7. 2-KINGS (2KNG) AND
8. 3-KINGS (3KNG)
The object of these games is to tag out the opposing team’s
King while protecting your own King.
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