TAG Player System Games User Manual


 
•Team Tags – The Host can choose whether tags from your
own teammates will or will not affect you. Make sure you
ask whether the TAG MASTER has selected Team Tags or not!
Tagging members of your own team counts against your ranking
at the end of the game and in some games can hurt your
team’s ranking as well.
•Alternate Displays – You can select which game data you
want to display by pressing DISPLAY at any time during the
game to switch between them. The display modes are:
- Primary – Displays the game timer, number of Mega-Tags, and
seconds worth of shields you have left in the game.
- Secondary – Displays the game timer, number of Reloads you
have left, and the number of Tags you have left until you are
tagged out.
- Last Tagger (Hosted games only) – Displays “TAGR” and the ID
of the last player to tag you.
- ID (Hosted games only) – Displays “ID:” and your Team and
Player ID in this game.
- Zone Time (Zone games only) – Displays “ZONE” and the
number of minutes and seconds of Zone Time you have
accumulated.
- Hunt / Avoid (Hunt the Prey games only) – Displays “HUNT” and
which team you are supposed to be hunting and which team you
are supposed to be avoiding.
- Hide / Seek (Hide And Seek games only) – Displays “HIDE” or
“SEEK” to remind you which mode you are in.
These displays may become temporarily overridden in the event
that you need to be alerted to special conditions – such as
being Overheated or Neutralized, having raised your shields, or if
a direction swap has just taken place.
•Team and Player Ranking – At the end of all games except
Classic LAZER TAG, the performance of each team and individual
player is ranked against all others in the game.
•Head-To-Head Scoring – All games except Classic LAZER TAG
support head-to-head score comparisons after the Rankings are
done. Each player can see how many times they tagged each of
the other players in the game, and how many times they were
tagged by each of the other players.
•Mute – The SFX may be turned on or off by pressing and
holding the 2ndF button for 2 seconds once the game is going
– there will be one “beep” to let you know when the button has
been recognized, and then there will be no more SFX until the
game ends or you press and hold 2ndF for another 2 seconds.
•Contrast/Brightness – You can adjust the brightness
(darkness) of the LCD screen by holding 2ndF and pressing
DISPLAY. Remember not to hold 2ndF for too long, or the
TAGGER will think you are muting the SFX.
•Sleep – You can quit a game at any time by holding 2ndF and
pressing CANCEL. The TAGGER will go to sleep and the game will
be lost. Do not do this in Hosted games, because it means your
score data is lost and that could affect other player’s scores
(see the section on Debriefing).
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