LG Electronics Universal Kit Games User Manual


 
18
3. TEST MODE
A. SYSTEM MENU
When settings are changed in SYSTEM ASSIGNMENTS, COIN
ASSIGNMENTS, and GAME ASSIGNMENTS of GAME TEST MODE,
be sure to exit from the test mode of SYSTEM MENU screen. The contents
of setting changes are stored in the IC on the BOARD when exiting from
the Test Mode. If the power is turned off in the Test Mode (before exiting),
the contents of setting changes are ineffective. In this case, the settings
remain unchanged.
This test mode mainly allows the IC Board to be checked for accurate functioning,
monitor color to be adjusted as well as COIN ASSIGNMENTS and GAME
ASSIGNMENTS to be adjusted.
1) After turning power on, press the TEST Button to have the following SYSTEM
MENU displayed.
2) Press the SERVICE Button to move the arrow. Bring the arrow to the desired
item and press the TEST Button.
3) Press the TEST Button in the GAME TEST MODE to display the GAME
TEST MENU peculiar to this game. See the next page onward.
4) Upon finishing the test, bring the arrow to EXIT and press the TEST Button to
return to the Game mode.
For detailed explanations as regards the SYSTEM TEST MODE, refer to
GD-ROM SERVICE MANUAL (420-6620-01).
SYSTEM MENU
RAM TEST
JVS TEST
SOUND TEST
C.R.T. TEST
SYSTEM ASSIGNMENTS
COIN ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
CLOCK SETTING
DIMM BOARD TEST
GAME TEST MODE
[XXXXXXXXX ]
-> EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
1 2 3 144424444443
In the SYSTEM ASSIGNMENTS,
CABINET TYPE is set to 2 PLAYER(S),
MONITOR TYPE is set to HORIZONTAL,
and SERVICE TYPE is set to COMMON.
CCOIN ASSIGNMENTS settings as follows:
COIN CHUTE TYPE: COMMON
COIN/CREDIT SETTING:
You may set COIN/CREDIT SETTING and/or SEQUENCE
optionally.
SEQUENCE SETTING of COIN ASSIGNMENTS functions
as follows:
SEQUENCE 1: Number of credits required for game start
(1~5)
SEQUENCE 2: Number of credits required for CON-
TINUE(1~5)
SEQUENCE 3 ~ 8: NOT USED.
STOP
IMPORTANT