Excalibur electronic 366E-2 Games User Manual


 
If black rolls 4 and 3, he uses the 4 to bear off a man from the 22 point
(which is opposite to the 3 point) or to move a man from the 21 point to
the 24 point.
A red man may also be borne off by using a dice number that is higher
than the number occupied. This is only possible, however, if red has no
other man to the right of the man being borne off., i.e. no men on higher
numbered points.
In this example, if red rolls 5 and 4, he bears off two men from the three
p o i n t .
In the same example, if black rolls 6 and 5, he bears off 2 men from the 21
point. The minimum roll required to bear a man off from this point
would be 4, but Black may use a
higher number for this purpose when he has no other men on lower
numbered points.
If he prefers, a player may also use all or part or all of his roll to move men
in the board rather than to bear men off.
In this position, notice that if red rolls 6 and 3, he has two options. He
may bear off two men (from the 6 and the 3 points), or he may move his
man from the 6 to 3 and then bear off one man from the 3 point. (In the
latter case he is not making the maximum use of the pips on the dice, but
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If a player rolls a double while he has one or men on the bar, he uses all
four parts of the roll in the usual way, provided of course that he re-enters
any men still on the bar.
Here Black has a man on the bar and has rolled 4-1. Black must move his
man off the bar before he moves another man, but coming in off the bar is
not possible with a four (or with a 2,3,5 or 6) because red has made all
these points. So black must come in with the 1 and use the four to move
another man.
BEARING OFF MEN
The object of the game is to move all of your men around the board and
into your inner table, and then to bear them off , i.e. remove them from
the board. You are not allowed to start bearing off until all your men are in
your inner table.
The player with Red may bear a man off when he rolls the same number as
the point on which the man is located. The player with black may bear a
man off when he rolls the number of the point opposite to his own man.
In this example, suppose red rolls 6 and 2. He must use the six to bear off
a man from the 6 point. He may use a 2 to bear off a man from the 2
point ( but if he prefers he may instead move the man from the 6 point to
the four point.
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