Radica Games 76044 Games User Manual


 
C
AUTION
• As with all small batteries, the batteries used with this device
should be kept away from small children who might still put things
in their mouths. If a battery is swallowed, consult a physician
immediately.
• Be sure you insert the battery correctly and always follow the
device and battery manufacturer’s instructions.
• Do not dispose of batteries in fire.
• Batteries might leak if improperly installed, or explode if
recharged, disassembled or heated.
• Sometimes, a build-up of static electricity (from carpets, etc) may
cause the game to stop working. Just reset the game, and it will
work again.
• The unit may malfunction when there is radio interference on the
power line and signal line. The unit will revert to normal operation
when the interference stops.
• In an environment with radio frequency interference, the product
may malfunction and require user to reset the product.
MAINTENANCE
• Handle this device carefully.
• Store this device away from dusty or dirty areas.
• Keep this device away from moisture or extreme temperature.
• Do not disassemble this device. If a problem occurs, press the Reset
button, or remove and replace the batteries to reset the device, or try
new batteries. If problems persist, consult the warranty information
located at the end of this instruction manual.
• Use only the recommended battery type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-
cadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the device.
• Do not short-circuit the supply terminals.
• Insert batteries with the correct polarity.
• This product is not suitable for children under 36 months.
• Use only with the recommended transformer type.
• Disconnect the transformer before cleaning the console or controller.
The transformer is not a toy
.
• Transformers used with the toy are to be regularly examined for dam-
age to the cord,plug, enclosure and other parts. In the event of such
damage, the toy must not be used with this transformer until the
damage has been repaired.
• The toy is not to be connected to more than one power supply.
Packaging should be kept as it contains important information.
Please r
etain this for futur
e r
efer
ence.
R
ECYCLING - EUROPE
The consumer has a significant r
ole to play in r
educing the impact of
waste electrical and electronic equipment on the environment, through
re-using or recycling such equipment.
The crossed out wheelie-bin symbol on this product is to remind you that
W
aste Electrical and Electr
onic pr
oducts should not be disposed of with
household waste. If you are unable to re-use or recycle your product it
should be disposed of at a civic amenity site.
While Radica toys comply with all relevant safety standards, we are
obliged to tell you that some of the components used in electrical and
electr
onic equipment may contain hazar
dous substances that can dam
-
age the environment and present a risk to human health if not properly
disposed of.
6 MONTH PRODUCT WARRANTY
(This product warranty is valid in the United Kingdom only)
All products in the RADICA® range are fully guaranteed for a period of 6
months fr
om the original pur
chase date under normal use, against defec
-
tive workmanship and materials (batteries excluded). This warranty does
not cover damage r
esulting fr
om accident, unreasonable use, negli-
gence, impr
oper service or other causes not arising out of defects in
material or workmanship.
In the unlikely event that you do experience a pr
oblem within the first 6
months, please telephone the T
echnical Support team:
T
el. 0871 222
8278. Calls are charged at 10p per minute and will show up on your
standard telephone bill. Helpline hours are 2pm-11pm, Monday to
Friday
.
IMPOR
T
ANT
:
Always test the pr
oduct with fr
esh alkaline batteries. Even
new batteries may be defective or weak and low battery power is a fr
e-
quent cause of unsatisfactory operation.
THIS WARRANTY IS IN ADDITION TO YOUR STATUTORY RIGHTS.
S
PEED BURSTS
A speedburst is a power up that appears on the course. Running over a
Speedburst will give you a temporary boost of speed.
HIGH SCORE
If you rank in the top five high scores, you can enter your name.
To scroll through the letters, tilt your board to the Right and to the Left.
When you have selected the correct letter, tilt and hold your board Back.
R
EPLAY
When you finish a game, you will have the option to try again. If you select
“Yes,” you’ll ride the same course. If you select “No,” you will return to the
Main Menu.
Tilt your board to the Right and to the Left to toggle between “Yes” and
“No.” The currently selected option will become highlighted. When you
have made your selection, tilt and hold your board Back.
P
ERFORMING TRICKS
Once you’re in the air, you can pull off a variety of tricks. And the first time
you successfully land a trick, you’ll receive the full score. Each consecutive
time a trick is pulled off, your score is decreased. Once a trick is complet-
ed, you cannot perform the same trick again in midair. However, you may
complete a combination (completing several different tricks during a jump).
Your combination score is determined by adding the combined score of
the tricks and by multiplying that score by the number of completed tricks
in the combination:
BONUS POINTS
At the top of many jumps, there are floating Bonus Points that when hit,
multiply the value of the trick you are performing. There are 3 types of
Bonus Points: Green, Blue, and Purple. The Green Bonus Points are worth
200 points, the Blue Bonus Points are worth 600 points, and the Purple
Bonus Points are worth 1000 points.
T
RICK DESCRIPTIONS
To perform a trick, you’ll need to tilt your board in a specific sequence.
When you are in the air, in the lower left hand side of the screen, a board
icon will appear displaying the keys as you press them.
NOTE: Some tricks can only be performed by certain characters.
NOTE: If a trick requires that you hold a position, that key on the board
icon will begin to flash when the key has been held long enough.
Mute Air = Tilt Forward + Tilt Left
Method Air = Tilt Back (hold) + Tilt Left
Tailgrab Air = Tilt Forward + Tilt Right
Nosegrab Air = Tilt Back (hold) + Tilt Right
Stalefish Air = Tilt Forward (hold) + Tilt Right
T
win Tailgrab (Mason) =
T
ilt Forward + Tilt Right + Tilt Forward
Backside Tailgrab (D.J.) = Tilt Right (hold) + Tilt Forward
Backside 360 = Tilt Right + Tilt Back + Tilt Left
Backside 720 = Tilt Right + Tilt Back + Tilt Left + Tilt Back + Tilt Right
Backside 1080 = Tilt Right + Tilt Back + Tilt Left + Tilt Back + Tilt Right +
Tilt Back + Tilt Left
Frontside 360 = Tilt Left + Tilt Back + Tilt Right
Frontside 720 = Tilt Left + Tilt Back + Tilt Right + Tilt Back + Tilt Left
Frontside 1080 = Tilt Left + Tilt Back + Tilt Right + Tilt Back + Tilt Left +
Tilt Back + Tilt Right
Backside Misty (Mason) = Tilt Left (hold) + Tilt Forward + Tilt Right
Backside Front Flip 360 (D.J.) = Tilt Left (hold) + Tilt Forward + Tilt Right
Fr
ontside 360 Swiss Cheese (Rufus) =
Tilt Right + Tilt Forwar
d + Tilt Left
Frontside Rodeo Tailgrab (Rufus) = Tilt Left (hold) + Tilt Forward + Tilt
Right
Back Flip= Tilt Forward (hold) + Tilt Back
Front Flip= Tilt Back (hold) + Tilt Forward
Filet O’ Stalefish Air = Tilt Forward (hold) + Tilt Right + Tilt Back
Backside Tailgrab Poke (D.J.) = Tilt Right (hold) + Tilt Forward + Tilt
Right
Frontside Supa-man = Tilt Back (hold) + Tilt Left + Tilt Forward
BONUS-TRICKS
Each character will have 1 “Bonus-T
rick” that is unique to that particular
character. You will only be able to perform this Bonus-Trick when your
Bonus Meter is full. Bonus-Tricks are performed in the same manner as
normal tricks by pressing a sequence of buttons while the character is in
the air. Bonus-Tricks are worth more points then a normal trick.
Mason: Barr
el Roll Air =
Tilt Back + Tilt Forwar
d + Tilt Back
D.J.: Pr
opellerhead Air =
Tilt Back + Tilt Forwar
d + Tilt Back
Rufus: Power
drill Air =
Tilt Back + Tilt Forwar
d + Tilt Back
TROUBLE SHOOTING
TV
To locate your auxiliary channel, which is usually not 3 or 4, but a gaming
channel found between 2 and 99 (example 2, 1, 0, 99), first try 00 to see if
it is the auxiliary channel. Channels downwards from 3 until a Line 1 or
Line 2, V
ideo 1 or Video 2, Front, Aux, AV, etc., appears on screen, then
push the power button on the game and it should automatically come on if
you have selected the correct channel. If this does not work, another way
to determine your auxiliary channel is to take a look at your television
r
emote. There may be a button on the remote that may take you directly to
the correct channel. The buttons you are looking for may be labeled Input,
AUX, AV, Line, TV/Video, or Video. If your remote has one of these buttons,
turn your television back to Channel 3 and select that button. The power
button on the game should be tur
ned on in order for the game to appear
on the television. If your television remote does not have any of these but-
tons, and channel 00 is not working, you may need to search the main
menu for a way to determine your auxiliary channel. If none of these meth-
ods have helped you locate your auxiliary channel, you may need to check
your owner's manual and/or contact a local television repair company.
VCR
When connecting to a VCR, you must first start with a blue background
showing on your television screen. To obtain a blue screen, try inserting a
videotape into the VCR, let it start to play
, then hit the stop button. This
may give you a blue screen, then you can channel down to your auxiliary
channel. If the blue screen still does not appear, try entering your TV
and/or VCR main menu and see if it gives you options to select a blue
screen background. Many times if you enter the main menu on your televi-
sion you can change the setting from cable to video and display a blue
scr
een. Also if you have an older television, you may locate a hidden door
on your television that has color
, picture, horizontal, vertical, and cable,
antennae buttons. If your television includes this panel, you can select the
antennae/cable button and see the blue scr
een appears. If you have tried
all of these options and are still unsuccessful connecting the console, then
you may need to check your VCR owner’s manual or contact the manufac-
turer to find out how to set up your VCR for console games.
Remember
, you can't play our games thr
ough a cable box or satellite, so if
you own one of these make sure it is turned off before connecting the
game. You can connect our games through DVD players with the same
connection as a VCR.
If you still have difficulty with setup or operation of your game, please call
our players helpline mentioned at the end of this manual.
If you choose to use an AC Adapter we suggest the following :
Recommended Adaptor Output:
-Voltage: 6 Volts DC
-Current: 300 mA (minimum)
Polarity: Negative Center
Plug Size: 5.5 mm outside diameter, 2.1 inside diameter.
AC Adapters are available at most electronic stores.
If you use the product with a transformer, regularly examine for damage to
the cord, plug, enclosure and other parts. In the event of any damage, do
not use the toy with the transformer.
RADICA:®
CONNECTV AND CONNECTV SNOWBOARDER
ARE EITHER REGISTERED TRADEMARKS OR
TRADEMARKS OF RADICA GAMES LTD.
©2006 RADICA GAMES L
TD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED
Distributed by:
RADICA UK Ltd.
The Old Stables, Munns Farm,
Cole Green, Hertfordshire,
SG14 2NL, England
www
.
radicauk.com