Radica Games 75036 Games User Manual


 
win is also recorded in your circuit level STATUS to
track your progression through the three levels (ROOK-
IE, AMATEUR, PRO). However, if you lose then your
vehicle and car parts are taken by your competitor.
LINKING (HEAD-TO-HEAD):
You can LINK your SKANNERZ with a friend and race
head-to-head. You will have real time feed back
about your opponent. At the end of the race, the win-
ner gets to take the vehicle of the competitor. To link
up and RACE, select the LINK option on the MAIN
MENU. Connect the two units together and then
SELECT RACE. You will then choose the TRACK and
VEHICLE you wish to RACE. To connect the two
units, make sure the tabs and slots, at the top of your
controller, fit together.
HINT
:
If you br
e
ak away from a competitor’s con-
troller during a race, you have 10 seconds to restore
connection before the race is lost. If you break
away, you will still retain your vehicle and the race
will be over.
PRACTICE:
Practice mode is for you to refine your skills and learn
secrets on each of the three TRACKS. You will also
avoid losing a vehicle or car parts.
TRACKS:
Ther
e are 3 different track types, OFF
-
ROAD, DRAG
STRIP, and STREET to test your skills.
OFF-ROAD
O
FF
-
R
OAD courses will have slight turns and speed
bumps that will slow you down. Vehicles with good
SUSPENSION (Primary) and ACCELERATION
(Secondary) will do well on this track.
SKILL FACTOR – When encountering a speed
bump you should r
elease the ACCELERATOR button
to maintain a constant speed which lessens the
potential damage to your vehicle.
DRAG STRIP
DRAG STRIP courses will be straight; however, narrow
a
nd wide sections have been added to make it more
challenging. Vehicles with good ACCELERATION
(Primary) and SPEED (Secondary) will do well.
SKILL F
ACTOR –
As the vehicle gains speed, the
vehicle will tend to veer left and right. The challenge
is to steer the car straight to stay on course.
STREET
STREET courses will have many tur
ns. V
ehicles with
good SPEED (Primary) and SUSPENSION (Secondary)
will do well on this track.
SKILL FACTOR – Stay on the inside of a turn to
maintain your speed.
ALL TRACKS
NOTE – Your speed will be reduced, every time you
bump the side of the track or an opponent.
ADDITIONAL TERMS / ACTIONS:
SHIFTING:
When racing on any of the tracks, shifting will be
required to help you gain speed quickly. To SHIFT,
through all five gears, press the SHIFT button as
your vehicle reaches the maximum RPM’s.
SLEEP MODE:
After 60 seconds of not being used, your controller
will automatically go into “SLEEP MODE”. To turn it
back on, simply press the ON button and the con-
troller will return to the MAIN MENU.
IMPORTANT NOTE:
You have 30 seconds to change batteries without los-
ing your stored data. Your SKANNERZ RACERZ con-
troller must be in sleep mode when changing batteries
or you will lose all of your stored items.
PRACTICE SCANNING:
BATTERY INSTALLATION
This game is powered by three (3) AAA (LR03)
batteries.
• Using a scr
ewdriver, loosen the screw until the
battery compartment door can be removed.
• Insert three (3) AAA (LR03) batteries (we recom-
mend alkaline) as indicated inside the battery
compartment.
• Replace the battery compartment door and tighten
the screw with a screwdriver. Do not over-tighten.
ADUL
T SUPERVISION IS RECOMMENDED WHEN
CHANGING BATTERIES.
CAUTION
As with all small batteries, the batteries used
with this device should be kept away from
small children who might still put things in
their mouths. If a battery is swallowed, consult
a physician immediately.
Be sure you insert the battery correctly and
always follow the device and battery manufac-
turer’s instructions.
Do not dispose of batteries in fir
e.
Batteries might leak if improperly installed, or
explode if r
e
charged, disassembled or heated.
• Sometimes, a build-up of static electricity (fr
om
carpets, etc) may cause the game to stop
working. Just reset the game, and it will work
again.
MAINTENANCE
Handle this device carefully.
Store this device away from dusty or dirty areas.
Keep this device away from moisture or extreme
temperature.
Do not disassemble this device. If a problem
occurs, pr
ess the Power button of
f and on, or
remove and replace the batteries to reset the
device, or try new batteries. If problems persist,
consult the warranty information located at the
end of this instruction manual.
Use only the recommended battery type.
Do not mix old and new batteries.
Do not mix alkaline, standar
d (carbon-zinc) or
rechargeable (nickel-cadmium) batteries.
Do not use rechargeable batteries.
Do not attempt to r
echar
ge non-r
echar
geable bat-
teries.
Remove any exhausted batteries from the device.
Do not short-circuit the supply terminals.
Insert batteries with the correct polarity.
Please retain this for future reference.
This product complies with Part 15 of the FCC
Rules. Operation is subject to the following two
conditions: (1) this device may not cause harmful
interference and (2) this device must accept any
interference received, including interference that
may cause undesir
ed operation.
WARNING: Changes or modifications to this unit
not expressly approved by the party responsible for
compliance could void the user’s authority to oper-
ate the equipment.
NOTE: This equipment has been tested and found
to comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits
are designed to provide reasonable protection
against harmful interfer
ence in a r
esidential installa
-
tion. This equipment generates, uses and can radi
-
ate radio frequency energy and if not installed and
used in accordance with the instructions, may cause
harmful interference to radio communications.
However, there is no guarantee that interference will
not occur in a particular installation. If this equip-
ment does cause harmful interference to radio or tel-
evision reception, which can be determined by turn-
ing the equipment off and on, the user is encour-
aged to try to correct the interference by one or
more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment
and receiver.
• Connect the equipment into an outlet on a circuit
different from that to which the receiver is con-
nected.
Consult the dealer or an experienced radio TV
technician for help.
9
0-DAY LIMITED WARRANTY
(This product warranty is valid in the United States
and Canada only)
Radica Games Limited warrants this product for a
period of 90 days from the original purchase date
under normal use against defective workmanship
and materials (batteries excluded). This warranty
does not cover damage resulting from accident,
unreasonable use, negligence, improper service or
other causes not arising out of defects in material or
workmanship. Radica Games Limited will not be
liable for any costs incurred due to loss of use of
this product or other incidental or consequential
costs, expenses or damages incurred by the pur-
chaser. Some states do not allow the exclusion or
limitation of incidental or consequential damages, so
the above limitations may not apply to you. This
warranty gives you specific legal rights and you may
also have other legal rights, which vary from state to
state.
During this 90-day warranty period, the game will
either be repaired or replaced (at our option) without
charge to the purchaser when returned prepaid with
pr
oof of date of purchase to:
Radica USA, Ltd.,
13628-A Beta Road, Dallas, Texas 75244, USA.
Please r
emove the batteries and wrap the unit care-
fully befor
e shipping. Please include a brief descrip-
tion of the problem along with your return address
and mail it postage pr
epaid.
IMPOR
T
ANT:
Befor
e r
eturning the unit for repair,
test it with fresh alkaline batteries. Even new batter-
ies may be defective or weak and low battery power
is a frequent cause of unsatisfactory operation.
RADICA:®
SKANNERZ AND SKANNERZ RACERZ ARE
EITHER REGISTERED TRADEMARK OR
TRADEMARK OF RADICA GAMES LIMITED
© 2004 RADICA GAMES L
TD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED.
D
istributed by:
RADICA U.S. Ltd.
13628-A Beta Road
D
allas, TX 75244-4510