Playskool 6607 Games User Manual


 
CAUTION: TO AVOID BATTERY LEAKAGE
1) Be sure to insert the batteries correctly and always
follow the toy and battery manufacturers' instructions;
2) Do not mix old and new batteries or alkaline, standard
(carbon-zinc) or rechargeable (nickel-cadmium)
batteries;
3) Always remove weak or dead batteries from the
product.
Use a Phillips screwdriver to loosen screw in battery compartment
door (screw remains attached to door). Remove door. Remove old
batteries. Insert 3 fresh "AA" alkaline batteries. Replace door and
tighten screw.
TToo PPllaayy
PLEASE NOTE: THE TOY IS SHIPPED IN "DEMO" MODE. MOVE
SWITCH ON BOTTOM OF LANTERN TO "PLAY" FOR USE AT HOME.
Join this beaming friend on all kinds of "outback" adventures! To
make him light up and talk, simply turn the knob, lift him by the
handle or give him a little tap! Hear 15 fun phrases and nighttime
sounds, too!
When in "Play" mode, the toy must be turned on first to allow it to
activate by motion. Turn the knob to turn on the toy.
When in "Demo" mode, the motion feature will not activate the toy.
Turn knob to activiate.
Light me up!
OFF
PLAY
TToo RReeppllaaccee BBaatttteerriieess
Aww! I ate a
bug!
G'day Mate!
Note: Avoid exposure to water to prevent damaging sound electronics.
DEMO
SWITCH
EASY TO CARRY
HANDLE
KNOB