Milton Bradley 941-A Board Games User Manual


 
Hi Ho Cherry O
Hi Ho Cherry O is a simple yet fun introduction to counting. Our adapted game
board and spinner make it accessible to special needs children. The game board
is equipped with two switch plates. The red switch is for picking the cherries
off the tree and the blue switch is for putting them back on when you land on
the bird, dog or spilled bucket. The game board also has two external jacks for
your capability switches (not included) should your child require them. The
spinner is activated either by pressing the sides or by activating your capability
switch (not included). The complete original game is also included. This game
is great for children who have not developed their finer fine motor skills. Game
Board Size: 10"W x 8½" x 7"H; Spinner Size: 8½” Diameter. Game Board
Requires 4 AA Batteries and Spinner Requires 2 AA Batteries
Operation:
1. The Spinner requires two AA batteries. The battery compartment is
located under the base of the unit. Carefully turn the spinner over, and
then remove the battery cover with a small Philips screwdriver. Install
new batteries, being careful to observe proper battery polarity. Alkaline
batteries are recommended because they last longer.
2. The spinner can be activated two ways. First by pressing the sides or by
activating your capability switch (not included). An external jack is
provided so players can use their switch. Plug your switch into the jack,
making sure there is no gap in the connection. Activating your switch or
pressing on the sides of the spinner will make the spinner turn, once you
release your switch or the sides of the spinner it will stop on one of the
locations. Please Note: When storing the spinner make sure nothing is
pressing on the body of the spinner or the small button switches on the
bottom, as this will activate the spinner and drain the batteries.
Removing the batteries for long term storage is recommended.
3. The Cherry Tree controller requires 4 AA batteries. The battery
compartment is located on the back of the unit. Carefully turn the
controller over, and then remove the battery cover with a small Philips
screwdriver. Install new batteries, being careful to observe proper
battery polarity. Alkaline batteries are recommended because they last
longer.
4. The controller can be used by pressing the red and blue switch plates or
with any two external capability switches (sold separately) via the jacks
located on each side of the plates. Turn the ON/OFF/RESET switch
on the back of the unit to ON. The tree should have all the cherries lit.
Each time the red plate, or an external switch is pressed one cherry on
the tree will turn off and a cherry in the basket will light up. To put a
cherry back on the tree press the blue plate or activate your switch.
5. When all the cherries are removed from the tree into the basket, both the
basket and tree with flash back and forth showing you have won the
game. To RESET the controller simply turn the ON/OFF/RESET
switch to the OFF position, then switch it back to ON. All the cherries
will now be lit on the tree. You’re ready to start playing again. When
you are finished playing turn the unit OFF to prevent battery drainage.
Troubleshooting Spinner:
Problem: The Spinner does not activate by pressing on the sides or your
switch
.
Action #1: Make sure that the connection between the spinner and your switch
(if applicable) are tight. There should be no gaps. This is a common error and
an easy fix.
Action # 2 Make sure the batteries are in the battery compartment properly, and
making good contact. Replace if weak or dead.
Action 3: Try a different switch with the spinner (if applicable) to rule out this
as the source of the problem.
Action #4: Check that no debris or small objects are blocking or obstruction
any of the buttons on the bottom of the spinner, or the pointing arrow on top of
the spinner.
(Troubleshooting Continued on back cover)