Huffy Dual Electronic Basketball System Board Games User Manual


 
11/03 P/N 211483E
9
Electronic Game Scoring
1. As a player steps up and sinks a basket, a musical tune will play to signal
the start of a game. After the tune stops and a beep is heard a 00 display
will show.
2. The score keeper will reset the display to 30 seconds and begin counting
baskets.
3. A beep is made for every basket made, a different pitch beep for each
player.
4. Two (2) points per basket made for first 20 seconds of game play.
5. After 20 seconds, a musical tone will play, signaling the start of 3 points per
basket.
6. As time displays 00, a buzzer will sound. The score is retained in memory for
each player.
7. If 30 points or more is scored a "CHARGE" tune will play, earning a 15
second bonus round for each player with each basket made scoring 3 points
8. If 60 points or more is scored, an additional 10 seconds is awarded for each
player. Each basket made scores 3 points
9. As the game is finished a 6 second delay will clear both scores and reset.
10. The highest score made is displayed and retained in memory. The high score
resets to 00 if game is not played after 30 minutes.
11. If an AC power adapter is used, the high score will be retained in memory
unless power is disconnected.