Hasbro Simon Games User Manual


 
Came
2
-
Star Wars
Challenge
Simon
(2
Players)
Simon starts by generating one light (and/or tone) on one side of your game
station. Then the Naboo Squadron Leader shouts "Naboo Fire!" or "Irade
Federation Fire!" The pilot for the side announced pushes his corresponding
fire
button. Then Simon adds one signal to the string, which must be repeated by
the opposing pilot
Play continues back and forth, with longer and longer sequences, until one of
you pushes a wrong button or repeats a string too slowly. Then you'll hear
an
.?
,
,
%
explosion, and either "Naboo Hit!" or "Trade Federation Hit!"
If
the pilot going first made the mistake, the other pilot then has a chance to
7'
correctly repeat the sequence and win
1
point.
If
the pilot going first gets a
sequence right, and the opposing pilot fails, the first pilot wins the point. After
a point
is
earned, the score is announced, beginning with the side that won
the last battle, and the round continues.
-
If both pilots fail to repeat a string correctly, Simon generates the same
sequence again for the player who missed first. If that pilot gets the string
right this time, play continues as before.
If
not, there will be
1
explosion, a
new sequence will start, and a new round begins.
The first pilot to earn
5
points wins the game.
Game
3
-
Star Wars
Counterattack
Simon
(2
Players)
TO begin, the Naboo Squadron Leader announces either 'Naboo Fire!" or
"Trade Federation Fire!" The pilot for that side pushes any one of his firing
buttons. Now the opposing pilot must correctly repeat that light (and/or tone)
and add one signal to the sequence.
Play continues back and forth, with longer and longer sequences, until a pilot
makes a mistake or responds too slowly. Then you'll hear an explosion, and
either "Naboo Hit!" or "Trade Federation Hit!" Miss just one sequence in this
game and your side loses!
Star Wan music plays, and the victor
is
announced.
Game
4
-
Star Wars
Ultimate
Simon
(2
Players)
'?
\?
Simon starts by randomly generating a sequence of
3
to
12
lights (and/or
ZI
xx
..
tones). The total possible length of the string depends on the level you selected:
Level
1
:
3
to
5
signals
Level
3:
3
to
9
signals
Level
2:
3
to
7
signals
Level
4:
3
to
12
signals
After Simon gives the sequence, you will hear "Fire!" Now both of you must
try
to
repeat the string at the some time. The pilot who correctly repeats the
string the fastest wins
1
point. You'll hear
R2-D2
chirp his approval, and the
score will be announced, beginning with the side that won the last point.
If
a
pilot pushes a wrong button, Simon disables that side's firing pad, and
you'll hear an explosion. The other pilot must continue his attempt to repeat
the sequence correctly.
-
If both pilots fail
-
either by firing too soon, hitting the wrong buttons, or repeating
the sequence too slowly
-
you'll hear two loud explosions. Then Simon will
give you a new firing sequence to repeat, and the game continues.
The first pilot to earn
10
points wins the game.