TO PLAY:
Lock bike into launcher.
1
Holding launcher
steady and at on
oor by gripping
the handle, insert
the ripcord with
teeth facing down.
Rev up the bike by moving
the ripcord in and out.
4
When you’re ready to
launch, pull the ripcord
all the way out and
press the button on the
handle. The bike will
speed away from you!
2
3
Stunt Ramps
Collect them all!
POISON FANG™
- with Race Wheel!
FLAME KAISER™
- with Stunt Wheel!
IRON HAMMER™
- with Stability Wheel!
Look for:
P/N 6590120000
*
Product and colors may vary.
®* and/or TM* & © 2006 Hasbro. All Rights Reserved.
TM & ® denote U.S. Trademarks.
©TOSHIHIRO FUJIWARA-TOMY-KODANSHA/Aniplex-MN-TV TOKYO
Not suitable for children
under 3 years because of
small parts, choking hazard.
IDATEN JUMP™ Ripcord Racers have different kinds of wheels.
How a bike performs depends on what kind of wheel it has.
Stunt Wheel – Grips the surface of a ramp to launch into the air!
Stability Wheel – Extra weight keeps the bike moving fast even
on long distance rides!
Race Wheel – Made for short, high-speed races!
Each sold separately.
WHEEL TYPES:
NEPTUNE EMPEROR™
- with Stability Wheel!
AERO SCISSORS™
- with Stunt Wheel!
THUNDER KING™
- with Race Wheel!
Take turns jumping your
bikes as high as you can.
See if you can jump the
bar set to level 4!
For the High Jump Air Challenge
Fold on the
creases just below
the 10 Point box
and just below the
word jump to form
a three-sided box
with Jump at it’s
top, as shown.
Fold the triangular
aps with the
numbers on them
in so that their
edges face the box.
Fold the jump posts up so that the
numbered aps lock onto the sides
of the mat at the bottom of the other
sides of the jump posts. The tabs
near the bottoms of the triangular
aps should hold onto the mat so
that the posts do not unfold.
Reach into the box and push
the rectangular tab in the wide
white section through the slot
in the white end of the mat.
Place the jump post
at the desired level.
Place the ramp so that
the end of the ramp is up
against the top of the box.
Place your launcher directly
in front of the jump.
1 2 3
4 5 6
7 8