fi
WHEN
YOU WIN THE
CAME.
YOU'U. SEE
A
OFF
CDUPSe
IP YOU
DON7
DEFEAT
THE
PROFESSORS ATTHE
END
OF STAGE
4.
YOU
WON'T WIN THEGAME --YOU WON'T RESCUE HORACL
AND
YOU
WON'T
HEAR
ANY
OF
THAT
OTHER
GOOD
SlVFf!
'Ibe
ACL
witch
my
be
pushed
if
the
game
isn't
working properly.
(Use
a MI-point
pen).
There
are
4
urgcsof
play.
There
1s
a
visual
limekeeper
w
g~ve
you
a
sew
of
how
much time
remains
in
each
each
rmee.YOU
NWAYS PLAY
THROUGH
-
ALL
4
STAGES.
r
-
PRESS
THE
SOUND
BVTIUN
to
pLy
mnlencc.
Pmaitdtorcrclindthr
-
hire!
PRESS
THE
MAX
SCORE
BVITON
dunngthcpu~ctyatoulrca
lookatthtnaimum~dlr
Afta
a
GAME
OVER.
PIUS
THE
ONSTART
BUTlllN
TO
START
THE
AGAIN
from-1.
YouWIYbeLIthuGMeSt)inl
melody
again
and
Mwr
ddwnture
--
lad
purs
--b~naonceauaintmnthc~md~-
W
ous
laggard
GSM
You
bm
-'M
zero
sum.
-
PRESS
THE
OFF
BUTTON
to
turn
off
the
gmc.
but
utdwotwony
if
yw
brgt
because
the
game
automaticaliyshutsitpdfofTifm
abwt
3
minutes
of
no
action!
THE
END