Hasbro 07-119 Games User Manual


 
071190001IWTI-02
®, TM, & © 1999 Tiger Electronics, Ltd.
All rights reserved.
980 Woodlands Parkway,
Vernon Hills, Illinois 60061, U.S.A.
GIVING CLUES
A clue-giver may gesture, make sound effects, do physical stunts, and say any words
or phrases necessary-EXCEPT FOR THE ACTUAL WORD OR PART OF THE WORD
BEING GUESSED-to get his team to guess the words on the cards. In other words,
if the word being guessed is OUTSIDE, the clue THE OPPOSITE OF INSIDE is not
allowed.
NOTE: The clue-givers monitor each other. If an illegal clue is given, the offender
must start a new card at that point. So, if on the third word of a card, the
clue-giver for TEAM A uses an illegal clue, he must pick up a new card immediately.
TEAM A must now guess ALL THREE OF THE NEW WORDS, before pressing the
button on the remote control.
SCORING
Team scores are calculated and announced at the end of each round. The host will
first announce the points scored in the round. Then, he will announce the cumulative
points for each team. One point is awarded for each LED that a team has lit when
the other team runs out of time - five LEDs equals five points. Only one team per
round will win points.
The first team to win 12 points, wins the game.
DEFECT OR DAMAGE
If a part of your product is damaged or something has been left out, DO NOT
RETURN THE PRODUCT TO THE STORE. The store doesn’t have replacement
parts. Instead, write to us at:
Tiger Repair Department
1000 N. Butterfield Road, Unit 1023
Vernon Hills, IL 60061, U.S.A.
In your note, mention the name of your product, product’s model number,
and briefly tell us the problem. Also, include sales slip, date, place of purchase,
price paid, and your return address, we will do our best to help.
90-DAY LIMITED WARRANTY
Tiger Electronics, Ltd. (Tiger), warrants to the original consumer purchaser of
this product that the product will be free from defects in materials or workmanship
for 90 days from the date of original purchase. This warranty does not cover
damages resulting from accident, negligence, improper service or use or other
causes not arising out of defects in materials or workmanship.
During this 90-day warranty period, the product will either be repaired or
replaced (at Tiger’s option) without charge to the purchaser, when returned
with proof of the date of purchase to either the dealer or to Tiger.
Product returned to Tiger without proof of the date of purchase or after the
90-day warranty period has expired, but prior to one year from the original
date or purchase, will be repaired or replaced (at Tiger’s option) for a service
fee of $18.00. Payments must be by check or money order payable to Tiger
Electronics, Ltd.
The foregoing states the purchaser’s sole and exclusive remedy for
any breach of warranty with respect to the product.
All product returned must be shipped prepaid and insured for loss or damage
to:
Tiger Repair Department
1000 N. Butterfield Road, Unit 1023
Vernon Hills, IL 60061, U.S.A.
The product should be carefully packed in the original box or other packing
materials sufficient to avoid damage during shipment. Include a complete
written description of the defect, a check if product is beyond the 90-day
warranty period, and your printed name, address and telephone number.
THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO
OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE
BINDING ON OR OBLIGATE TIGER IN ANY WAY. ANY IMPLIED
WARRANTIES APPLICABLE TO THIS PRODUCT, INCLUDING WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE,
ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE.
IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL, INCIDENTAL
OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE,
OR MALFUNCTION OF THIS PRODUCT.
Some states do not allow limitations as to how long an implied warranty lasts
and/or exclusions or limitations of incidental or consequential damages, so the
above limitations and/or exclusions of liability may not apply to you. This
warranty gives you specific rights, and you may also have other rights which vary
from state to state.
For more information about Tiger Electronics, our products and
special promotions, please visit our web site at www.tigertoys.com.
LET'S PLAY!
1. Turn on the TV TIMER by turning the pointer on the knob to ON.
2. You will hear the theme music, and the host will welcome you to the game.
Then, the host will say, "Team A, you're first. Grab a card, then press the
button when you are ready to start." The TEAM ARROW INDICATOR for
Team A will be lit.
3. Clue-giver A takes the card on the top of the pile, then presses the big yellow
button on the remote control.
4. The LED at the bottom of the TV TIMER on the TEAM A side will start flashing
and you will hear the timer beeping. One by one, as a team uses up its time,
the LEDs will turn off. When all the lights have turned off, the team is out
of time.
5. Using words, sounds, hand signals, physical stunts, fill-in-the-blank phrases,
clue-giver A tries to get TEAM A (the yellow team) to correctly guess the
three things surrounded by the YELLOW frame on the word card.
6. As soon as TEAM A correctly guesses all three things, the clue-giver presses
the button on the remote control to activate the timer for TEAM B and hands
the card to the clue-giver for TEAM B (the red team). The TEAM ARROW
INDICATOR for Team B will be lit.
7. As the LEDs flash and the timer beeps, clue-giver B does whatever it takes to
get TEAM B to correctly guess the three things surrounded by the RED frame
on the word card. As soon as they guess them all, clue-giver B presses the
button on the remote control to re-activate the timer for TEAM A.
8. When you finish with one side of the card, turn it over. Play continues in this
manner until one team runs out of time. If you use all the words on a card,
and there is still time on the timer, grab the next card on the pile.
9. When a team runs out of time on the TV TIMER, the round ends.
The host will announce the score of each team and then announce which
team starts the next round.
A game consists of as many rounds as it takes for one team to score 12 points.
The first team to score 12 points is the winner.
To start a new game, turn the TV TIMER off, then on.
10.
11.
12.
RESET BUTTON
To reset the game
RESET
If your TV TIMER behaves erratically or becomes unresponsive, use a ball point pen
to press the reset button located on the back of the unit.
PRINTED IN CHINA
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two
conditions :
(1) this device may not cause harmful interference, and (2) this device must accept any
interference received, including interference that may cause undesired operation.
Warning: Changes or modifications to this unit not expressly approved by the party responsible
for compliance could void the user's authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital
device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable
protection against harmful interference in a residential installation. This equipment generates,
uses, and can radiate radio frequency energy and, if not installed and used in accordance with
the instructions, may cause harmful interference to radio communications. However, there is
no guarantee that interference will not occur in a particular installation. If this equipment
does cause harmful interference to radio or television reception, which can be determined
by turning the equipment off and on, the user is encouraged to try to correct the interference
by one or more of the following measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit different from that to which the receiver
is connected.
- Consult the dealer or an experienced radio TV technician for help.