4
5
player A picks up eight stones from bin #6, then he places a
stone in his Mancala and then bins #7, 8, 9, 10, 11, 12. He
then skips his opponent’s Mancala, and places the remaining
stone in bin #1. If the last stone of a player’s turn lands in
an empty bin on his side of the game board, then the player
gets to collect all the stones in his opponent’s bin which is
directly opposite, as well as the single stone placed in his
own bin. These collected stones are placed in his Mancala.
Players may not touch the stones to count them and once a
player has touched the stones, he must play them.
Winner: Play ends when one player’s six bins are empty.
The other player then places all remaining stones from his
bins into his own Mancala. (the player who ends the game
does not always win!) Players then count all the stones in
their Mancalas. The player with the most stones wins the
game.
MILL
Players: 2
Equipment: 9 light colored game pieces, 9 dark colored
game pieces, game board
Object: Be the rst player to reduce your opponent to two
game pieces on the game board.
Set-up: Each player chooses the color of game pieces he
will play with (light or dark). Players then take turns placing
the their pieces one at a time, on the game board with the
intention of setting up a “mill” (a mill is three of one player’s
game pieces in a row).
Game Play: After all playing pieces are placed on the board,
players move their pieces one space at a time to try to get
additional “mills.” When a player gets a “mill,” he removes
one of his opponent’s game pieces from the game board and
sets it aside. Players are not allowed to take a playing piece
from a already created “mill.”
Winning: The winner is the rst player to reduce his
opponent to two playing pieces on the game board.
TIMBER TUMBLE
Players: 2 or more
Equipment: 48 rectangular blocks
Object: Remove the blocks one at a time, but don’t make
the tower tumble!
Set-up: Place three blocks next to each other, with a space
between them. Then place three more blocks on top of the
rst three, but in the opposite direction. (See diagram) Keep
building the pile until all of the blocks have been used.
Game play: The youngest player goes rst, and play
continues to the left, with each player taking his turn by
removing a block and placing it onto the top of the tower. The
placed block should be laid in the same crisscross pattern
that the tower was built. Players may use only one hand to
remove and place blocks. Players may touch a block to see
if it is loose. If the block is moved and it is not placed onto
the top, it must be returned to it’s original position. Players
should be careful to not make the tower tumble!
Winner: The winner is the last player to successfully place
a block on top of the tower without making it tumble. When
the tower tumbles on a player’s turn, the preceding player
wins the game.
TIC TAC TOE
Players: 2
Equipment: 5 light (O’s) and 5 dark (X’s) color stones, game
board
Object: Be the rst player to get three game pieces in a
row.
Set-up: The X player begins game by placing X-token on
any of the nine squares. Then the O player does the same.