O N E -AR M J O E
This game is played like standard Block and Draw Dominoes except that play may only be made
on one side of the center domino (there is only one open end)–it only has one "arm".
PLAYERS: 2-4
EQUIPMENT: 1 set of dominoes, paper to keep score
OBJECT: Be the first player to score 100 points
PLAY: Shuffle the dominoes; each player draws 3 tiles. The player with the highest double
begins the game by placing it in the center of the playing area. Play continues clockwise. The
next player starts the line out from the double, but may only play on one side of the center
domino (so there is only one “arm” of the domino line). Anytime a player makes a play on a
double domino, including the first set domino, he may play another tile before his turn is up.
Scoring and ending the game are played like standard Block and Draw dominoes.
O n e P l ayer D o mino G a mes
D O MIN O E L IMI N ATIO N (B a r o n et )
PLAYERS: 1
EQUIPMENT: 1 set of dominoes (use only 0–0 through 6–6)
OBJECT: Remove all the dominoes from play.
PLAY: Shuffle the dominoes, face down, and arrange them in one long row, side by side. Then
flip all the dominoes face up, keeping them in order. Starting from the leftmost end of the row,
begin counting the dominoes from 0 to 12, touching each tile as you speak the corresponding
number. As you touch the tile, sum the total number of pips on the domino. If the number of pips
is the same as the number you are counting remove the domino from the row. When you reach
a count of “12” start counting from “0” again. When you get to the end of the row of dominoes,
move them together to close up all the gaps and continue counting from the leftmost end of
the row.
ENDING THE GAME: Play in this way until you have eliminated all the dominoes.
D O MIN O S O L ITA IR E
PLAYERS: 1
EQUIPMENT: 1 set of dominoes (use only 0–0 through 6–6)
OBJECT: To have all tiles turned face-up in seven or less columns.
PLAY: Shuffle the tiles face down and place them in 7 horizontal
rows. The first row should be made up of seven tiles (vertical sides
parallel). The second row should be made up of six tiles (vertical
sides parallel), and so on, until the last row contains only one tile.
Then turn the “stepped” tile of each row face up (see diagram at
right).
Choose which direction (vertical flip or horizontal flip) you will turn
the tiles over (from face down to face up) throughout the game—the
tiles may not be rotated to make a match. Move the tiles that are face
up from one column to another by matching up tiles with the same
number of pips end to end to form longer columns (see diagrams at
right). Any time you have a face down tile that is “freed” (it was
touching a face-up tile that moved) it may be turned face-up. If you
end up with less than seven vertical columns, you may move a tile or
a line of matching tiles in order to form another column. There should
never be more than seven vertical columns.
ENDING THE GAME: Once you have turned over all the dominoes
(without exceeding seven columns), you win the game! Try to make
as few columns as possible. If you become blocked you lose and
must play again.
K N O C K -O U T
PLAYERS: 1
EQUIPMENT: 1 set of dominoes (use only 0–0 through 6–6)
OBJECT: Try to “Knock Out” all the dominoes.
PLAY: Turn all the dominoes face down and shuffle. Arrange the tiles end to end, forming one
long line. Turn each tile face up, without changing its position. If there are any tiles whose ends
match (have the same number of pips) where they touch, you may ‘knock’ them out of line. The
dominoes that are “knocked-out” are no longer in play. Push the dominoes in the line together
to close up any gaps (do not change their order). Try to knock-out as many dominoes as you
can.
ENDING THE GAME: When you can no longer “knock-out” any more dominoes count the
number of tiles remaining (1 point for each tile). Play again and try to beat your score – the
lower the score, the better your game!
©2004 Fundex Games, Ltd. • P.O. Box 421309 • Indianapolis, IN 46242
Questions or comments? Write to us at the address above, call 1.800.486.9787
or email customerservice@fundexgames.com • www.fundexgames.com
MADE IN CHINA
”freed” tiles
may now
be turned over
starting the game
1st round moves