Franklin SDU-320 Games User Manual


 
PAUSE During a game, suspends the
game. When paused, continues
the game.
During a game, undoes the last
move or moves.
During a game, clears the
number at the cursor position.
CHECK Indicates if there are errors in a
completed puzzle, but does not
indicate which numbers are
incorrect. Press CHECK again to
resume the puzzle. If the puzzle
is correct, stops the timer and
ends the puzzle. Performs no
function if all squares are not
filled in.
SOLVE During a game, press and hold
this key for 3 seconds to get the
correct answer.
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