Excalibur electronic FX202 Games User Manual


 
6
HOW TO PLAY
Follow the steps below to get
started.
1.
Press the
ON/OFF
key to turn
the unit on.
A demo screen is
displayed and a melody plays
.
2.
Press the
START
button to
start the game.
The Batter
1.
Press the
DIRECTIONAL
PAD
to choose any one of the
nine hitting targets.
2.
Press the
A
key to confi rm
the target, or let the pitch go by
pressing the
B
button.
3.
Use the
DIRECTIONAL PAD
keys to choose the base and
press the
A
key continuously to
run to
that base.
• If the ball is hit and
falls on
the fi eld, you will see the word
SAFE
if the base runner gets
to the base before the ball
does.
If the ball is caught by a player
in the fi eld, or if the ball is
thrown to a selected base
before the batter reaches the
b
a
se
,
the scr
e
en disp
l
ay
s
OUT.
4.
The batter takes one base
when there are
4 BALLS
. This
is a
WALK
. The batter can also
take a base on a
DEAD BALL
.
This occurs when the batter is
hit by a pitch.
PITCHER SELECT
The Pitcher
1.
Press the
DIRECTIONAL
PAD
keys
to choose one of the
9 pitching targets.
NOTE:
The 4 corners of the
pitching targets are the
BALL
area, and the other fi ve are the
STRIKE
areas.
2.
Press the
A
key to confi rm.
You will see the ball speed in the
upper left corner of the
LCD
• If the ball is hit and falls
on the fi eld, press the
DIRECTIONAL KEY PAD
to
move a player (the fl ashing
circle) and fi eld the ball.
IF NO KEY IS PRESSED
FOR FIVE MINUTES,
YOUR HANDHELD GAME
WILL ENTER SLEEP
MODE. PRESS THE ON /
OFF BUTTON TO WAKE
IT UP.