Excalibur electronic 417 Games User Manual


 
3
C
ongratulations on your purchase of Excalibur Electronics’
Bridge Tutor. You’ll have hours of fun playing against the
computer.
Your Bridge Tutor is programmed with the most commonly used
system for bidding and playing, the Standard American Yellow
Card (SAYC) system. The 300 hands included in the computer
were carefully researched to provide you with entertaining and
instructional hands to play. Commentaries on the bidding and play
of each hand can be downloaded from our website shown below
or can be sent for at our address located on page 12.
Bridge Tutor is easy to use, but be sure to use it safely. Before
starting, please read this manual thoroughly, especially noting
safety, care and battery information. Keep this manual for refer-
ence.
Installing the Batteries
Your Bridge Tutor requires three
AAA batteries, not included. To
install the batteries, carefully turn
Bridge Tutor over so that the unit is
face-down on a soft surface. Find the
battery compartment on the back of
the unit. Use a small Phillips screw-
driver to remove the screw. Lift off
the battery compartment lid. Install
the batteries, making sure to match
polarity (+ and -). Place the tab of the
battery compartment lid in its slot
and close the compartment door.
Replace the screw and tighten.
Layout of Bridge Tutor
If you need to review the
rules of bridge or the
meaning of special bridge
terms, just go to:
www.ExcaliburElectronics.com
ON/NEW GAME: Press to turn the unit
on. The current game will be retained
in memory when the computer is
turned off. Press and hold the button
for one second to begin a new game.
SOUND: Press to turn the sound on or
off. (The sound defaults to on when
the unit is turned on.) A sound icon is
displayed on the LCD when the sound
is on.
LEVEL: Press to select whether you
would like to play at the Beginner or
the Intermediate level.
RESET: If your Bridge Tutor locks up
or malfunctions, use a ballpoint pen to
press
RESET. Also press RESET after
inserting new batteries.
HINT/SCORE: Press to get the comput-
er’s suggested bid during bidding or
the computer’s suggested card to play
during a game in progress. Each time
HINT/SCORE is used, your E-Bridge
score will decrease by either 5 or 10
points and (-5 or -10) will display in
the right hand corner of the LCD.
After all the tricks are played, press
ENTER/DEAL to confirm the game and
then press
HINT/SCORE to see three
different kinds of scoring: Score,
DISPLAY
SOUND key
ON/NEW GAME key
HAND SELECT
key
RESET key
NT key
(
NO TRUMP)
UNDO key
TRICK REVIEW key
PASS/CLAIM key
Functions of Buttons
HINT/SCORE key
AUCTION REVIEW
key
LEVEL key
DBL/REDBL key
ENTER/DEAL key
CARD VALUES
(A THROUGH K)
SUITS