2
1
Item No. 36289
200101020IWTI-02
INSTRUCTION
AGES 5 & UP
Electronic
Quidditch™ Game
3
4
Beaters - 2 players on each side.
These are the defensive players. They carry bats that they use to knock away the
BLUDGERS.
The Bludgers are small heavy black balls that fly around in crazy patterns and try
to knock the players off their brooms. The Beaters are responsible for batting away
the Bludger balls to protect their team.
The Beaters and the Bludgers are ALWAYS CONTROLLED BY THE COMPUTER.
You never control them!
BEATERS ARE ALWAYS CONTROLLED BY THE
COMPUTER. THEY CARRY BATS AND TRY AND
KNOCK AWAY THE BLUDGERS.
THESE LITTLE BLACK BALLS ARE ALSO ALWAYS
CONTROLLED BY THE COMPUTER. THE BLUDGER
BALLS TRY AND KNOCK PLAYERS OFF THEIR
BROOMS!
WATCH OUT!
KeepEr - 1 player on each side.
This is like a goalie. The Keeper flies around between the hoops
and stops the other team's Chasers from scoring.
THE KEEPER IS YOUR GOALIE. MOVE YOUR KEEPER
TO KEEP THE QUAFFLE OUT OF YOUR OWN HOOPS!
Seeker - 1 player on each side.
The Seeker is a very important position. This player is responsible for flying high
and keeping an eye out for the GOLDEN SNITCH. The Golden Snitch is a very
small golden ball with wings that flies very fast. The Seeker has to try to spot and
then catch the Golden Snitch.
The Seeker will not appear on screen until the Golden Snitch appears.
When a player catches the Golden Snitch, his team scores 150 points
and the game ends!
WHEN THE SEEKER CATCHES THE GOLDEN SNITCH,
HIS TEAM WINS THE GAME!
Let's Play!
Turn ON the game. You'll see the opening animation.
It's the "Golden Snitch" flying past the screen, then Harry Potter
himself flying on his Nimbus 2000 broom in hot pursuit!
SELECT TEAM appears on screen.
The first logo appearing on screen is GRYFFINDOR.
Turn your Super Broom LEFT or RIGHT to select which house you want to play
for.
By turning the broom LEFT or
RIGHT, you will toggle through
the logos of the various houses:
Press the ACTION BUTTON to confirm your house (team) and the computer will
pick a house for you to play against and the Quidditch game will begin!
As you play games against the various schools, you will see that each team has its
particular strength when the computer controls it!
Press the ACTION BUTTON to
make pass, catch and shoot the
Quaffle!
You can also use the ACTION BUTTON
to switch control of your player.
You always play as the dark, solid players and
are always trying to move UP FIELD.
The computer always plays as the light players
and is always trying to move DOWN FIELD.
The little dark balls are the bludgers. Get hit by them and you are
temporarily stunned and lose control of the Quaffle (if you had
possession of it).
The flashing player is the player you are controlling.
TOY MODE
When you want to just hear all the cool sounds
of your game without playing Quidditch, press
the SOUND button to enter the toy mode. You'll
hear a magical sound effect!
Now turn your Super Broom LEFT and RIGHT
to hear sound sound effects from the game!
You can also press the ACTION button to REPEAT the sound last played.
Press the OFF button to exit the toy mode.
Press the START/PAUSE button to start the game.
CONTROLS
ON/OFF — to turn the game on and off.
START/PAUSE — to start a new game.
— to pause the game during play.
— to skip the opening animation and
go directly to team selection.
SOUND — to activate the toy mode when
the unit is off.
— to turn the sound on/off during
game play.
ACTION BUTTON — to pass and shoot the Quaffle.
— to catch the Quaffle and Golden
Snitch.
— to select the player on the screen.
— to confirm your team selection.
SUPER BROOM MOVES
Turn your broom LEFT and RIGHT:
— to toggle through team selection (before game begins).
— to fly your controlling player left and right (during game).
Tilt your broom UP and DOWN:
TWIST YOUR BROOM
LEFT AND RIGHT!
RESET
SOUND
START/PAUSE
ON/OFF
ACTION
GRYFFINDOR
To insert the Super Broom, simply screw
the bristles into the handle.
— tilt UP on the broom to move
your controlling player forwards
(upfield for offense)
— tilt DOWN on the broom to move
your controlling player backwards
(downfield for defense)
THE PLAYERS
There are seven players on each team:
Chasers - 3 players on each side
The Chasers are the offensive players. They are like forwards in other sports. Their
job is catch and pass the red QUAFFLE ball and advance the Quaffle down the field
and get the Quaffle through one of the three hoops on the opponent's end of the
field.
10 points are awarded every time the Quaffle goes through
one of the hoops.
CHASERS ARE OFFENSIVE PLAYERS.
THEY CARRY, PASS AND SHOOT THE QUAFFLE.
HUFFLPUFF
SLYTHERIN
RAVENCLAW
SHOOT!
CATCH!
PASS!