Radica Games i6006 Games User Manual


 
Clear the Pyramid!
The Pyramid takes Classic Solitaire to a new level.
Clear card pairs equal to 13 and climb your way to the
top! You’ll clear with pocket size portability and experi-
e
nce a new way to play.
BUTTONS AND FEATURES
ON/DEAL – Press this button to turn the game ON.
During game play, press DEAL to transfer your STOCK
car
ds, one at a time, to the W
ASTE pile. Once you
have passed through the STOCK pile the first time,
press the DEAL button to reshuffle your WASTE pile
and place the cards back into your STOCK pile. At the
end of a round, press the DEAL button to reshuffle and
start a new game.
SCORE / HIGH SCORE – Press this button once to
reveal your current score. Press and hold this button
to obtain the HIGHEST SCORE.
SELECT – Use this four way button to toggle up,
down, left, or right. T
o quickly move to the STOCK or
W
ASTE pile, pr
ess between the top and right side of
the button. To quickly move to the lower left portion of
the Pyramid, press between the left side and the bot-
tom portion of the SELECT button.
ENTER – Once you have made your card SELECTION,
press the ENTER button to highlight your first card
choice. After highlighting the first card, you will toggle
through and SELECT your second card to create a pair
equal to 13. Press the ENTER button a second time to
remove or clear the card pair from the Pyramid.
UNDO – Once you’ve SELECTED and ENTERED a
card, you can reverse or UNDO your previous move by
pressing the UNDO button.
SOUND / NEW – Press this button to turn the SOUND
ON or OFF. Press and hold this button to start a NEW
GAME.
RESET – When a blunt point is inserted, this button
RESETS the game to its original settings.
SLEEP MODE – After 60 seconds of inactivity, the game
will automatically shut down, going into “sleep mode.”
To turn it on again, simply press the ON button and the
game will start where you ended play.
H
OW TO PLAY
Before you begin:
Pyramid Solitaire is a quick and fun game of clearing
t
wenty eight cards face-up in the shape of a Pyramid.
This is achieved by discarding card pairs equal to thir-
teen. The Pyramid consists of seven rows of cards start-
ing with seven foundation cards. The next row up has
six; the next five, four, three, two and finally one card is
p
laced on top of the Pyramid. Once the Pyramid is com-
plete, the remaining cards are placed face-up in a pile.
This pile is called STOCK.
As you clear your way up the Pyramid, playable cards
are only those with no other cards below them.
STOCK and WASTE piles can also be used for match-
ing. The WASTE pile is created as you shuffle through
your STOCK pile one card at a time.
Note: During a game, you’re only allowed to go
through your STOCK pile twice. Once you have
passed through the STOCK pile once, pressing the
DEAL button will reshuffle your WASTE pile and place
the cards back into your STOCK pile.
To clear pairs equal to 13, numeric cards are worth
their face value and Face Cards (Jack, Queen, and
King) are worth 11, 12 and 13. An Ace is worth one.
Since a King is already worth 13, you can take it away
by itself, without finding a match. Each time you clear
a pair or a King you will receive 10 points, and addi-
tional BONUS points are won for consecutive matches.
Let’s begin:
Turn the unit on by pressing the ON button. To start a
new game, press and hold the NEW GAME button and
the unit will automatically shuf
fle and deal 28 cards into
the shape of a Pyramid. Once this is completed, the
remaining cards will be placed face-up into your
STOCK pile.
Note: The screen only displays two of the seven rows
of the Pyramid. To climb up or down the Pyramid,
press the SELECT button to toggle and display the dif-
ferent rows.
T
o SELECT car
d pairs, toggle up, down, left, or right
with the SELECT button. To quickly move to the
STOCK or WASTE pile, press between the top and
right side of the button. If you want to quickly move to
the lower portion of the Pyramid, press between the
bottom and left side of the SELECT button.
The SELECT button will allow you to highlight one car
d
at a time. If you’re pairing a card with another, you
SELECT or highlight the first car
d by pr
essing ENTER.
This card will be paired with the next card you choose,
by pressing SELECT and ENTER. If the card(s) you
have SELECTED is a King or equal to 13, these car
ds
will be removed from the Pyramid. If they are not valid,
the unit will flash INVALID and play will continue.
Continue removing card pairs until the Pyramid is clear.
If you cannot match any mor
e cards, the game is over.
To start a new game, press the NEW or DEAL button.
ADDITIONAL TERMS AND
SYMBOLS
BONUS – Clearing multiple pairs with no invalid moves
or re-deal results in BONUS points.
Consecutive Pairs BONUS Points
I6006
For 1 player / Ages 8 and up
INSTRUCTION MANUAL
P/N 82399500 Rev.D
E
ON/DEAL
SCORE
/ HIGH
SOUND /
NEW
ENTER
UNDO
RESET
SELECT
2 10
3 20
4 30
5 40
6 50
Each additional match of 1 10
If Pyramid is cleared 200