Radica Games I5040 Games User Manual


 
STICK PEOPLE STICKING TOGETHER™
Play with one Cube™ or stick two or mor
e cubes
together and they’ll interact to build a world! STICK
PEOPLE™ will play, pester, and protect each other.
A
s you stack they’ll interact and visit one another’s
cubes. So, collect them all!
I
MPORTANT:
C
ube World™ contains magnets
which can cause distortion and color separation
when they ar
e near CR
T scr
eens. If you notice
unusual color variations or distortion on your TV or
computer terminal screen when a Cube World is
n
ear it, move it away from the screen.
BUTTONS:
SOUND - This button will allow you to tur
n the
sound ON and OFF.
ON / STICK GAME™ / GAME CONTROL –
Pr
essing this button will tur
n ON the cube. Once
the cube is on, pressing this button will start the
GAME MODE. Once in GAME MODE, press this
button a second time to start the GAME. Once the
GAME begins, you CONTROL the movement of the
STICK MAN™ by pressing this button.
HIGH SCORE – This button will r
eveal the STICK
GAME’S™ HIGH SCORE.
RESET – Insert a blunt point into the RESET BUT-
TON to reset the game settings. This button is
located on the back of the cube.
FEATURES:
COLLECT ALL FOUR CUBES:
STICK MEN™:
SLIM – Interacts with a stick.
DODGER – Enjoys kicking the ball.
SCOOP – Dog lover.
WHIP – Enjoys rope tricks.
ANIMATIONS – Each cube has over 100 animations!
STICK GAMES™ Each cube has a unique STICK
GAME™.
STICK GAMES™:
M
OTION SENSORS –
P
lay with and pester each
STICK MAN™ by shaking or tumbling the cube.
CONNECT – BUILD A WORLD by CONNECTING
the cubes with the magnetic sides.
T
RANSFER –
W
hen a STICK MAN™ moves from
its own cube to a CONNECTING cube.
DISSOLVE – If a STICK MAN™ has TRANSFERRED
i
nto another cube and the magnetic CONNECTION
is broken, all the STICK PEOPLE™ will automatical-
ly DISSOLVE and return to their own cubes.
HOW TO PLAY:
CUBE WORLD™ allows you to PLAY WITH ONE
STICK MAN™
or BUILD A WORLD!
PLAY WITH ONE:
Pr
ess the ON button and a STICK MAN™ will
appear. Each STICK PERSON™ has unique anima-
tions and will interact with their object (stick, ball,
dog, rope.) To interact with the STICK PERSON™,
y
ou can use the MOTION SENSORS or play STICK
GAMES™.
MOTION SENSORS – The interactive MOTION
S
ENSORS will allow you to tumble the
S
TICK PER-
SON
around the cube.
STICK GAME™ Each cube also has a fun STICK
G
AME™ (SLIM: Pull-up, DODGER: Bounce,
SCOOP: Keep Away, WHIP: Jump Rope.) To start a
game, pr
ess the STICK GAME™ button to initiate
the GAME MODE. Then pr
ess the STICK GAME™
button a second time to start the game. The GAME
C
ONTROL button will allow you to control the
movement of each STICK MAN™. At the end of
each GAME, your score will be displayed. To see
the HIGH SCORE, press the HIGH SCORE button
once.
BUILD A WORLD:
To start, press each cube’s ON button and the
STICK MEN™ will appear
. CONNECT each cube
by using the magnets that are located on the sides
of the cube.
The cubes can be CONNECTED in any horizontal or
vertical pattern.
Once CONNECTED, the STICK MEN™ will auto-
matically interact with one another. They may intro-
duce themselves by waving or TRANSFER over to a
connected cube.
Hint: CONNECTING all four cubes in a vertical or
horizontal r
ow will result in a fun and unique STICK
ANIMATION™.
TRANSFER – A STICK MAN™ will automatically
TRANSFER out of its own cube. Once this hap-
pens, a window blind or covering will lower to show
that no one is in that cube.
NOTE(S):
• Maximum capacity for any one cube is four
STICK PEOPLE™.
• If a STICK MAN™ has TRANSFERRED into
another cube and the magnetic CONNECTION is
Series 1
I5039, I5040, I5096, I5097, I5098 & I5099
For 1 player / Ages 8 and up
I
NSTRUCTION MANUAL
P/N 82398320 Rev.E
SOUND
ON / STICK GAME
/ GAME CONTROL
HIGH SCORE
E
RESET
SLIM: Pull Up DODGER: Bounce
S
COOP:
K
eep Away
W
HIP:
J
ump Rope