Hasbro 32730 Games User Manual


 
AGES
8
+
1+
PLAYERS
CONTENTS:
• Four Electronic Cubes
• Carrying Case
• Quickplay Card
ALWAYS LINE UP THE CUBES THIS WAY:
NEVER THIS WAY :
Carefully peel the protective film covering off the
lens of each cube. Pull the plastic tab from the
battery door on each cube.
Power up the cubes: Line up the cubes on a flat
surface with their sides touching and the SIMON
Flash name facing you. Press and hold the top of
each cube to power it up. The cubes will flash the
Game Menu in red, yellow, blue, then green.
The cubes “talk” to each other when lined up
side-by-side, so they know where you’re placing
them and when you’ve solved a puzzle! As you play,
make sure to line up the cubes in a straight line so
their entire sides are touching.
In Game Menu mode, the cubes flash red, yellow,
blue, then green. To choose one of the four games,
briefly press any cube. To return to the menu at any
time, press and hold any cube until it beeps.
SIMON SHUFFLE
SIMON LIGHTS OFF
SIMON SECRET COLOR
ABOUT THE CUBES
ABOUT THE GAME MENU
Object:
Solve each puzzle by lining up the colors in their original order.
Object:
Solve each puzzle by placing the cubes in the only possible order for which all four
show the same color. That color remains a secret until you solve the puzzle!
Object:
Solve each puzzle by lining up the cubes so that all of the lights turn off.
1. Briefly press the red cube on the Game Menu to start.
2. Each cube will flash a different color from left to right.
Remember that order!
3. The cubes will change colors, then wait for you to play.
Shuffle the cubes into the order you want; then line them up
and see if you’re right.
• If you solved the puzzle, the cubes will beep once, flash
green, then start a new puzzle. Stay alert, because the
game speeds up as you play!
• If you make a mistake, you’ll hear the error sound, the
cubes will flash red twice, and the game will end.
Scoring: You’ll score one point for each puzzle you solved.
Count your score as follows:
• All four cubes will flash red once for every 10 points;
• Then one cube will flash red once for every point
under 10.
For example, if you scored 26 points, all cubes will flash
red twice, then the red cube will flash six times.
You’ve found the “lights out” position for one cube.
Leave it in position 3 as you shuffle the other cubes.
EXAMPLE
1. Briefly press the yellow cube on the Game Menu to start.
Then shuffle the cubes, line them up, and see if one or more
lights turn off.
2. Each cube has only one “lights off” position. When you find
it, leave it in that position, then quickly shuffle the cubes that
are still lit.
3. When you solve a puzzle, the cubes will beep twice and
flash green; then a new puzzle will begin. Keep going until
the game ends after 90 seconds.
Scoring: You’ll score one point for each puzzle you solved.
The yellow cube will flash once for each point you scored.
GETTING STARTED
THE FIRST TIME YOU PLAY
1. Briefly press the blue cube on the Game Menu to start.
Then quickly shuffle the cubes and line them up. The cubes
change colors depending on which position they’re in.
2. Now look for any two cubes that show the same color. Is
that the secret color? To find out, leave those two cubes in
their positions, then switch the other two cubes.
• If all of the cubes are not the same color, keep shuffling
as described above, trying to solve for another color.
• If all of the cubes are the same color, you’ve solved the
puzzle, and a new one will begin. Keep shuffling and
solving until the game ends after two minutes.
EXAMPLE
Two cubes are green. You switch the other two, and...
If they also turn green, you’ve solved the puzzle!
If not... well, keep shuffling!
Scoring: You’ll score one point for each puzzle you solved. The blue cube will flash once for each point you scored.
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